About the Author: Deputy Editor at DualShockers. Lover of fine tequilas. Joel plays and enjoys many different genres of games. On any given day you can find him online wreaking havoc on the young and annoying population that trolls Xbox live/PSN. Favorite games: Metal Gear Solid, The Legend of Zelda: A Link to The Past, Shenmue,
Call of Duty: Modern Warfare 2 – Multiplayer Review
Joel Taveras | Nov 06, 2009 | Comments 33
Want to know what’s better than getting your hands on Call of Duty Modern Warfare 2? Getting your hands on it by buying it from a “mom and pop” video game store that can care less about release dates, that’s what! With that said we (DualShockers) are not held under any review embargo as we’ve purchased the game ourselves. Now let’s get to the multiplayer review, shall we?
I came. I saw. I pwned. Oh and I loved every single minute of it. That sums up what was my experience with the multiplayer found in Call of Duty: Modern Warfare 2. We’ve decided to break up our review of this year’s most anticipated game into 2 parts, simply because the multiplayer is so deep that including it within a full game review simply will not do it justice.
Now let’s talk guns, something that COD: MW2 packs a whole lot of. For primaries there are: 9 assault rifles, 5 sub machine guns, 5 light machine guns, 4 sniper rifles, and the Riot Shield. All of the primaries (except for the sniper rifles) have 10 different weapons customizations (scopes, gear) to choose from. As for secondary weapons we have: 4 machine pistols, 6 shotguns, 4 handguns, and 5 launchers! Note, if you’re a fan of the M16 from COD 4, you can fly right out of the gate with the FAMAS Assault Rifle and be one bad-ass mofo.
The first thing you will notice when jumping into your first match online, is the oh-so slight weight added to your player. And no, it’s not pulling a Killzone, where you move as though you’re carrying a 100lb bag of rice on your back! Most probably wont even notice it too much, but if your still playing COD4 to this day (like I do) you will know exactly what I mean. It adds a slightly more realistic feeling movement, and within a couple matches it starts to feel natural to the point you don’t even feel it anymore.
This game proves that Infinity Ward (although some might argue recently) does listen to its community, as many issues that have plagued the original are now non-existent. The first one that I noticed is the distance of the “noob tube” and frags have been toned down to much more believable levels. You can rest easy as there will be no more spawning and dying, at the beginning of a round from a tube shot from across the map. Also, you no longer have to worry about people tossing frag grenades around as thought they play outfield for the Yankees, players have a somewhat normal arm strength. Another major annoyance from the original (for me at least) would have to be when you would call in an airstrike only to have the planes come in from random locations and hit absolutely no one. Now, not only can you choose a more accurate spot but you can also determine which direction they fly in from making for some much more devastating hits!
Although there aren’t a million players online yet, from what I have witnessed so far is that the network issues that have crippled COD4 online, have also gone the way of the dodo bird. I know many of you out there (who like me) get incredibly frustrated when people who don’t know how to take a proper beating leave a match only to have it end because they were the host. Well no more of that! If the host leaves, the action comes to a pause while a new host is chosen. You are then greeted by a 5 second countdown so you can get yourself ready to jump right back into the action from exactly the same spot you left off. Hallelujah!
Killstreaks have been made better in every way imaginable. 3 kills still get’s you the UAV, 5 Kills still gets you an airstrike (in the form of user controlled predator missles) but it’s the 4 kill streak that I had the most fun with. After your fourth kill, you are armed with a smoke grenade that you toss in order to call in for chopper to drop of a “care package.” What’s in said care package you ask? No one knows. Care packages are like a box of chocolate, you never know what you’re going to get. It can be anything from a bomber plane, to an auto sentry gun (turret), a harrier jet, something like 3 different choppers, more ammo, and the list goes on and on. It’s basically like a wild card. What helps make things even more interesting is that not only can you or your teamates open the care package, but so can your enemies as well and vice versa. So if you’re quick and devious enough, you can snatch up all of the other team’s care packages and double the havoc you bestow upon that ass.
I know that many people have been complaining recently about the game not having more players in a match this time around, capping it at 9 vs. 9. As far as that goes, just wait until you see how much stuff is going on when you’re playing a 6 vs. 6 match, let alone a 9 vs. 9 one. Again, this isn’t COD4 and there isn’t just 1 plane or chopper in the sky. Instead, there are constant care packages coming in, at the same time that there are 2 choppers shooting up everyone on the map, all the while airstrikes and predator missles are raining down. Yeah, that’s the kind of game this is. One highlight to point out was the ability to use my predator missile to take down an enemy helicopter. Simply awesome.
As far as the maps are concerned get ready to get lost, as most maps are pretty large. Not to the point where it takes a while too long to find people to shoot, but it will definitely take a bit of getting used to. One great thing about many of the maps, which will affect the gameplay is that now, you have to think vertically more so than before. Most of the maps have multiple layers and levels which add much more strategy and variation to the gameplay. Favela, is definitely one of my favorites, being a tight urban environment with narrow alleys and passageways on the ground, yet it’s accompanied by wide open roof tops and buildings up above. The map has a little bit of everything and can cater to many different play styles and game types. And from the looks of it, most maps are very similar and built the same way.
Although IW, decided against co-op for the story mode because they felt it would take away from the narrative and immersion they were looking for, I’m actually glad they did. I say that because we now have the awesome yet frustrating Special-Ops online co-op mode. What some thought would be a tacked on multiplayer feature, couldn’t be anymore wrong as this mode is not only deep but will take every ounce of effort that you and your partner have. This mode is no joke and many of the missions will require multiple play throughs as you strive for a better time or more stars on each attempt. The stars are on a scale of 1 to 3, which determine your mastery of each mission. Some missions require stealth, while others ask you to take out a certain amount of enemies without harming civilians (who apparently like to jump in front of your gun). There’s even a horde-like mode with missions that will have you holding off wave after wave of enemies. All of the missions are fun and different, each posing a different challenge. Achievements and Trophy whores should be glad to know that there are some for you to unlock in this mode.
Just like any big sequel with a huge online following there will be complainers. Some will hate the care packages and other the unlimited sprint maybe. No matter what people will always look for something that’s wrong with it instead of enjoying it. The multiplayer found in this title is probably worth the $60 bucks alone, as you’ll be playing this for quite sometime. And while no game is perfect online, Call of Duty: Modern Warfare 2 has definitely come the closest in recent times. It takes everything you loved from the original and enhanced it. It also takes everything that you hated from the original and scrapped it. While writing this, I’m just looking at games I have yet to review and wonder when will it get done, as they will have to pry the MW2 disc from the slot in order to get me to stop playing. Easily this is a must for anyone who games online.
Views: 2552
- Title: Call of Duty: Modern Warfare 2
- Developer: Infinity Ward
- Publisher: Activision
- MSRP: $59.99
- Release Date: November 10th, 2009
- Review Copy Info: This review copy was purchased by DualShockers Inc for reviewing purposes
Filed Under: Featured • PlayStation 3 • Reviews • XBOX 360

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damnit I know a store where my buddy got halo before the release date. I wish I was back home so I could play some modern warfare 2 and not deployed to japan.
Any way congrats on buying the game and giving everyone a review and preview. any word on the nvg’s though
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Thanks for this review, I love Modern warfare and can’t wait to sink another two years into this one. And it will piss off lots of PC owners that this is good.
So that’s a bonus.
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Great review
and thanks for uping my anticipation level a couple notches. I can’t remember the last time I was this excited about a Game. I wonder if it was when Pitfall came out on Atari .. Hmmmm .. LOL
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lol at the second screen being Xbox 360 version when you bought a PS3 version and just because you “bought” it doesn’t mean you can still post it.
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He most certainly can post it. If he didn’t sign anything, that is…
If this gets the attention of IW or Activision he’ll undoubtedly get an email asking him to take it down. I can only imagine what they’re response would be if this were a bad review.
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@ Dardin – explain why it should not be posted?
If I purchase anything it is in my god given right to review it at my leisure, regardless if I bought it early or not. this is no different. If it were a pirated game than it would be wrong.
@ Evan – 100% correct, we will keep you posted if we get our wrists slapped.
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Actually Dardin, rules of embargoes only apply if the publisher/developer or the public relations company working on the behalf of the publisher/developer actually sends you the game and states an embargo date and time.
When you purchase the game, those rules no longer apply.
If you actually read the review instead of staring at the pretty pictures you would have realized that.
Have a great day
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A question I’ve been dying to get the answer for, that I haven’t been able to get confirmed anywhere:
Does MW2 have four player multiplayer splitscreen? (I’m NOT talking about the 2 player co-op mode.)
If yes, does every player have the ability to level up independently, and does that get saved to profiles so that it’s saved from session to session?
Also, how many of the maps are available in four player splitscreen? (In CoD4 and CoD5 not all of the maps were available.)
Thanks for the great review.
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Wow learn to relax there buddy. I was just saying, plus it really isn’t good for a site that buys a game from a store that breaks the street date…gotta learn to relax.
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Excellent review/preview. This is the reason I come to this site!
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these guys would’nt get in trouble.Its there game.they bought it. they could put it on e-bay if they wanted. if anybody gets fined it will be the mom and pop gamer store they got it from, for they were the ones that were supposed to wait to sell it.
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i wish i had one of those stores around here
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Henning, I have been looking everywhere for the same answer as you… Guy who got this game early, could you please answer what henning asked?
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@ Henning and Sandallman
Yes the game does in fact support multiple profiles during split-screen matches. Custom loadouts for perks, weapons, and upgreads are available for each profile. I hope this info answers your questions.
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what’s the clan system like? same as cod4? anything new?
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Nice review. Wished you described the maps some more, but you touched on it.
Listen, IW had said they “fixed” the martyrdom feature. I was wondering what they meant by that. How is it different?
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I think martyrdom is now a death steak unlocked around level 30? i cant wait till mw2 gets delivered on tuesday but it looks so complicated? ive been playin cod4 and w.a,w for the last 2 years but it just looks a bit complicated. each kill u achieve on mw2 seems to get you so much xp? is it dificult to get used to?
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Unfortunately i feel that the graphics are horrible. After killzone and uncharted 2 this year, playing mw2 looked like i was taking a huge step back in the visuals department.
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i dont know why but it takes alot of time for me to find players around 10 minutes in games like waw mwf1 uncharted.and in smackdown the movement is very slow.does ths happen with mwf?plz reply
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@ Aizad
This is not the Issue at all with MW2. IW has really managed to iron out all of the kinks as far as the network issues go.
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yup….. still building on the anticipation level
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Infinity Ward. The Kings of copy/paste.
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Hello!
Just read the part about multiple profiles on multiplayer, do you mean when palying multiplayer offline? I.e. just 4 of you playing in the same game together? Or can you play split screen online now too? :O
Cheers,
Jaxx
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It’s looking to be a great game
I’ll be getting it on pc, because whatever anyone is saying about the pc version, it’ll still be prettier, have free dlc (i would like to see activision pull that one on pc ^^) and i can use the mouse OR control pad
It’s just the whole taking away private dedicated servers hurt the people who run such things, and understandably too. But as a response to an earlier comment, ‘pissing off the pc gamers’ isn’t a good thing, most of the multiplayer this time around is based off ideas from a cod4 mod called X4 (look it up if you need clarification).
Removing such modding possibilities will only mean the next mw (if there is one) won’t have as many sources to pull ideas from. Argue that point as you will, but it’s undeniably true. I’m not suggesting console communities cannot do the same, i know they could. Take halo 3’s forge for example, this is the kind of thing that appears, and has appeared on pc for years, and to add it to consoles was an amazing choice for bungie. I just wish that other developers would see that too, rather than restricting such things.
However, in the end, all it means is that the pc game’s multiplayer is more like the consoles multiplayer, and like the console version we get no real modding ability (btw modding does not mean cheating, just to clear that up). To be honest i’ll probably like that aspect a bit more, skill based matchmaking is more fun imo, but that’s not for everyone.
I’m looking forward to this game a lot though
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can not wait until tuesday. I mean monday at midnight, because my walmart is seeling them at 12:oopm today. I will be the first one at the door tonight.
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@ Jaxx281
No there is no online split-screen. I meant when playing with your buddies offline.
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Good review. Can’t wait to get home and play
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What happened to having multiple profiles like it was on COD 4? And will it ever come back to MW 2 on the pc?
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Hey Teazer,
MW2 currently does not support multiple profiles on the PC. However I’ve created a custom loader that adds the multiple profile support. Try it out and see how it works for you. If you have any questions or need help just leave a comment on the article.
http://mel-green.com/2009/11/modern-warfare-2-multiple-profiles-loader/
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sorry but the multiplayer was built for noobs and the knifing sigh what a disappointment tons of potential this game has… oh and did i mention they messed up team tac with 3rd person vision… oh yea 6/10
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i have this and it is great, the multiplayer is awesom looking to prestige soon! add me on PSN my naame is SPLATuk
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Noob tubes can still easily fly across the map.
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This is the biggest fail is gaming history…Multiplayer is 4/10. Campaign is 6/10.